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Sphere dithered with Bayer 4×4The same sphere before ditheringSourceDithered

10Ordered

Bayer 4×4

Common Bayer matrix. Strikes a balance between smoothness and perceptible patterning.

Author
Bryce Bayer
Year
1973
Complexity
low
Processing cost
1 / 5

How it works

Each pixel is compared with a threshold matrix tiled across the image. Fast, parallel and deliberately textured.

Threshold ranks
08210
124146
31119
157135
  • A 4×4 matrix of 16 ranks is tiled across the image; a pixel turns white when its brightness exceeds the threshold at its position.
  • That gives 17 distinct gray levels, each reproduced by a fixed dot pattern.